A QWOP-style cheer tumbling game where four controls turn a ragdoll into back tucks, handsprings, combos, and the occasional spectacular flop.
Three.js
5 games using this technology, based on the original build notes.
Games
All games →A neon twin-stick browser shooter with five game modes, evolving weapons, a reactive grid, and a soundtrack synthesized as you play.
A browser physics racer with five unlikely riders, fourteen obstacle courses, and ragdoll crashes that rarely go to plan.
An original gothic arena shooter with 24 levels, five weapons with ten fire modes, Rapier ragdolls, five chapter themes, a four-step graphics fidelity slider, and no reloads, built with Three.js for Linux and the web.
An original 3D action-adventure for the browser about a boy, a forgotten song, and a kingdom in two ages, with seven sanctuaries, wardens with signature attacks, and a four-step graphics fidelity slider, built with TypeScript, Three.js, and a scripted Blender pipeline.